var countMe = 0;
var currentStatus= "#1"; 
 
 var scroll = new Fx.Scroll('demo-wrapper', {
	wait: false,
	duration: 1500,
	offset: {'x': 0, 'y': 0},
	transition: Fx.Transitions.Quad.easeInOut
});
 
function jumpTo(whichContent,whichAccordion){
countMe=0;
scroll.toElement(whichContent);
}


function rememberMe(whichArea){
countMe=0;
if (whichArea=="#1") {
jumpTo('content1',0);
}

if (whichArea=="#2") {
jumpTo('content2',0);
}

if (whichArea=="#3") {
jumpTo('content3',0);
}
}

var oldStatus="#1";
function statusChecker(){
countMe++;

if (countMe>200){

if (currentStatus=="#1"){
currentStatus="#2";
oldStatus = "#2";
} else
if (currentStatus=="#2"){
currentStatus="#3";
oldStatus = "#3";
} else
if (currentStatus=="#3"){
currentStatus="#1";
oldStatus = "#1";
}

rememberMe(currentStatus);
countMe=0;
}
 
 
 if (currentStatus!="#1" && currentStatus!="#2" && currentStatus!="#3" ){
currentStatus = "#1";
}
 
 if (currentStatus != oldStatus){
 rememberMe(currentStatus);
 }

 oldStatus = currentStatus;
}

setInterval("statusChecker()", 100);

rememberMe(currentStatus);
