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Trumix.com : Podcast : Games and Hobbies : Games and Hobbies

Speakpulp

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Language: English
Category: Games and Hobbies / Games and Hobbies
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Gaming podcast, Xbox 360, PS3, Wii


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Speakpulp Episode #66

You know a podcast that starts with the beheading of a chicken and occult chanting is going to be action packed. We thought that it was about time we brought back the action of podcast. This week, other than the previously mentioned shenanigans we discuss my recent withdrawal symptoms from a lack of LittleBigPlanet and also Wugga’s not so recent cravings to dress up in latex and grab statues’ inappropriately.  Enjoy. ...

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[ Fri, 06 Jun 2008 10:15:33 +0000 ]



Speakpulp Episode #62

The steadfast fans will have already hear/seen this Episode of Speakpulp as it was our first Episode of Geekpulp Live. For those that do not want to see what Wugga looks like while explaining the reasoning behind his unbridled passion for fighting games that feature overly endowed girls wearing minimal clothing here is the audio version of the show, AKA Speakpulp 62 ...

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[ Sun, 06 Apr 2008 11:29:48 +0000 ]



Speakpulp Episode #60

There’s something about this episode of Speakpulp. And that thing is, that it’s weird. Well, it’s mainly the intro. You know how musicians sometimes go on drug binges and then start suggesting some ludicrous stuff for their third or so album? For the Beach Boys, one of them had a recording of dogs barking or something, and for the Beetles, John Lennon and Yoko had that whole Revolution Number 9 thing, and now Speakpulp has… well, you’ll just have to listen to it. Sp...

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[ Thu, 20 Mar 2008 10:45:36 +0000 ]



Speakpulp Episode #54

Wugga’s a callous ass this week because he doesn’t care that you can’t download Ninja Gaiden Black along with the other two Xbox Original titles released recently, and Brian’s awfully mysterious - what’s this we hear about accusations of him dabbling in some viral nonsense? Poker Smash! It’s the new thing… the only new thing really, but sometimes it’s good to sit back and enjoy the things you’ve got - like Chromehounds. People should totally ...

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[ Thu, 07 Feb 2008 07:54:59 +0000 ]



Speakpulp Episode #53

Is it okay to kill someone for unplugging your console while you’re using it? If the person happens to be your offspring, Brian says no. Wugga, however, remains suspiciously ambivalent on the subject. Burnout Paradise and Chessmaster Live are the main games under discussion, Brian finds that he likes Burnout Paradise, and Wugga finds that he’s disappointed with Chessmaster Live. “Can someone be disappointed with a chess game?” I hear you ask? Yes, yes you can. Then they g...

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[ Thu, 31 Jan 2008 08:50:10 +0000 ]



Speakpulp Episode #52

This weeks episode had the request to involve blondes and boobs. With the absence of Dolly Parton outro music (I’d have gone with Jolene personally), that request is officially DENIED. That aside, this weeks episode is jam packed full of value; Brian has searched far and wide for people to talk to, and Wugga… well, he hasn’t done anything. Dude’s got issues. One such personality non-native to Speakpulp is Conor O’Kane - creator of Harpooned, and (not so much far-and...

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[ Thu, 24 Jan 2008 08:52:11 +0000 ]



Speakpulp Episode #51

Brian’s fresh from a run in with sobbing demons, and some game he can’t remember the name of (Soldier Of Fortune: Payback, as it turns out) but involves dismemberment in a big way. Wugga’s fresh from changing his cars oil, and feeling introspective over the nature of Harpooned, and takes the time in Speakpulp to enter into a discourse over the nature of games which parody real world issues. The conclusion? Brian has a craving for Whale Burger. Would it be alright to call those...

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[ Thu, 17 Jan 2008 08:22:32 +0000 ]



Speakpulp Episode #51

Brian’s fresh from a run in with sobbing demons, and some game he can’t remember the name of (Soldier Of Fortune: Payback, as it turns out) but involves dismemberment in a big way. Wugga’s fresh from changing his cars oil, and feeling introspective over the nature of Harpooned, and takes the time in Speakpulp to enter into a discourse over the nature of games which parody real world issues. The conclusion? Brian has a craving for Whale Burger. Would it be alright to call those...

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[ Thu, 17 Jan 2008 08:22:32 +0000 ]



Speakpulp Episode #50

That’s right, five-zero. Brian and Wugga return to the location of the debut episode to discuss the regular, then there’s some retrospective clip-show nonsense, followed up by the promise of prizes, prizes, PRIZES! You know what’d be great? If you could listen to Speakpulp on a free Samsung MP3 player - that’d be pretty great huh? Well, I think there’s some instructions in this episode on how to win one, listen to it, enjoy it, tell others to listen to it, tell them...

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[ Thu, 10 Jan 2008 07:16:43 +0000 ]



Speakpulp Episode #49

The twenty-oh-eight is here, and there’s so much to talk about, so many games bring played, so much promise in the months to come - okay, so Brian and Wugga have been playing the same stuff that came out in 2007, and expect to be pawing over thier 2007 games for at least a few weeks to come, but they still manage to fill a podcast up with rambling and hyperbole. Listen to Speakpulp Episode #49, but only if you promise not to e-mail Brian telling him the difference between a metaphor and a ...

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[ Thu, 03 Jan 2008 07:22:53 +0000 ]



Speakpulp Episode #49

The twenty-oh-eight is here, and there’s so much to talk about, so many games bring played, so much promise in the months to come - okay, so Brian and Wugga have been playing the same stuff that came out in 2007, and expect to be pawing over thier 2007 games for at least a few weeks to come, but they still manage to fill a podcast up with rambling and hyperbole. Listen to Speakpulp Episode #49, but only if you promise not to e-mail Brian telling him the difference between a metaphor and a ...

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[ Thu, 03 Jan 2008 07:22:53 +0000 ]



Speakpulp Episode #48

Astute listeners will notice that this podcast is a day late. The even more astute listeners will know that YOU CANNOT STOP THE SIGNAL - no matter how ill Wugga feels. In this episode, many forms of Yuletide joy is evaded in favour of talking about Johnny Lee’s home-made head-tracking VR unit, and the “ring thing” tutorial in Lost Oddesy. Also, Brian keeps bringing up The Matrix for some reason… it’s really weird, and contained entirely within Speakpulp Episode #48 ...

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[ Fri, 28 Dec 2007 09:11:26 +0000 ]



Speakpulp Episode #48

Astute listeners will notice that this podcast is a day late. The even more astute listeners will know that YOU CANNOT STOP THE SIGNAL - no matter how ill Wugga feels. In this episode, many forms of Yuletide joy is evaded in favour of talking about Johnny Lee’s home-made head-tracking VR unit, and the “ring thing” tutorial in Lost Oddesy. Also, Brian keeps bringing up The Matrix for some reason… it’s really weird, and contained entirely within Speakpulp Episode #48 ...

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[ Fri, 28 Dec 2007 09:11:26 +0000 ]



Speakpulp Episode #47

Wugga’s computer has caught a bad case of aids and so it is left to me to put live the podcast. This weeks episode is fairly short and to the point. It has no intro music and lacks the hard hitting topical conversation that you know and love. What we miss out on is made up for in other areas, for example, we tried our hand at creating a parody song, and also a biased preview of Lost Odyssey. There is a competition to win an Xbox and lots of games, post a comment on here to add two games an...

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[ Thu, 20 Dec 2007 10:55:48 +0000 ]



Speakpulp Episode #46

Not much being played this week, but Brian and Wugga get together and manage to fill up 40ish minutes of musings for your weekly Speakpulp fix. This weeks fighting fit topics include DON KING! Or is it Lucius Sweet? I can never tell those two apart, what with their equal fame and fortune (not to mention that they look alike). There’s also an attempt to get some energy into the show by getting Brian mad about not being able to play Little Big Planet in any form until 2008, but it fizzles. O...

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[ Thu, 13 Dec 2007 09:58:48 +0000 ]



Speakpulp Episode #45

The boys are back, and there’s power to be fought - a power that’s letting his 14 year-old offspring play what could quite possibly be an R16 game. Other topics on the agenda, editorial integrity of a certain major games journalism site, the dash update for the Xbox 360 (Brian makes grand statements about media centre functionality, and Wugga finds he still can’t play his perfectly legal G-rated video through his 360), and a full audio reading of the Bee Movie Game review! Only...

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[ Thu, 06 Dec 2007 09:26:11 +0000 ]



Speakpulp Episode #44

Slow week for Speakpulp - big week for Brians gaming library though - Wugga and Brian pad this one out by talking about what Brian’s been playing, and delve into his love of shooting and stabbing, and his apathy towards scanning. Also - Google is used to find the missing game, Tiyago - what the hell is that meant to mean? They then move onto the “hot” topics, like the PS3 outselling the Wii (in Japan, Brian doesn’t care), ads (we’re not crazy about sponge cake eithe...

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[ Thu, 29 Nov 2007 08:44:34 +0000 ]



Speakpulp Episode #44

Slow week for Speakpulp - big week for Brians gaming library though - Wugga and Brian pad this one out by talking about what Brian’s been playing, and delve into his love of shooting and stabbing, and his apathy towards scanning. Also - Google is used to find the missing game, Tiyago - what the hell is that meant to mean? They then move onto the “hot” topics, like the PS3 outselling the Wii (in Japan, Brian doesn’t care), ads (we’re not crazy about sponge cake eithe...

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[ Thu, 29 Nov 2007 08:44:34 +0000 ]



Speakpulp Episode #36

Change is in the air. Out with the old and decrepit and in with the fresh and breezy. The tyrannical rule of the iron fisted Wugga is at an end, in his place we have Newsboy the Kind. Wiimote birth control is a hot topic and we don’t hold back discussing the nitty gritty [...]...

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[ Thu, 04 Oct 2007 02:20:13 +0000 ]



Speakpulp Episode #35

No prizes for guessing what Brian and Wugga have been playing this week. Halo 3, duh, just like everyone else. Among their recolections of the Halo 3 launch gig are memories of meeting Master Chief, the thing with the big block of ice, those guys from Pulp Sport, coming second (equal) in a competition, and [...]...

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[ Thu, 27 Sep 2007 11:07:53 +0000 ]



Speakpulp Episode #34

“Halo 3! Halo 3 Halo 3 Halo 3!” - that’s pretty much the limits of what Wugga and Brian can legally say on the subject of Halo 3, after they read the fine print on the NDA they signed. Also, Brian has to give up his first-born, which is okay, since he wasn’t really using [...]...

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[ Thu, 20 Sep 2007 08:00:09 +0000 ]



Speakpulp Episode #33

War. Huh! What is it good for? A premise for videogames, that’s what. Blue coloured dragons are somewhat less of solid setup, but valid nonetheless. Also, ever wondered how Wugga and Brian could make the intro a little more awkward? Wonder no longer, they found a way! Don’t worry though, it soon returns to the [...]...

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[ Thu, 13 Sep 2007 10:58:15 +0000 ]



Speakpulp Episode #32

Red Dragons? Sorry sir, sold our last one. We do have plenty of blue ones though, sold with all three discs (or as it gets called in Huntly, the Limited Edition Three Disc Set). Oh, and one Super Paper one too. Wait, that’s not a dragon, that’s a Mario! Brian and Wugga are back to [...]...

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[ Thu, 06 Sep 2007 10:28:20 +0000 ]



Speakpulp Episode #31

As usual, Brian’s been busy and Wugga’s been lazy. In this episode, Brian interviews two rather cool people, and (no sample available in this recording) goes moonlighting on the side for some other podcast. What a floozy! Wugga has demanded that he go get checked for PTIs (Podcastually Transmitted Infections), but he laughed it off [...]...

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[ Thu, 30 Aug 2007 10:13:40 +0000 ]



Speakpulp Episode #28

 Wugga’s back from Singapore, and Brian’s back from the dentist. Both trips are quite similar, one has plenty of pain killers, the other has the soothing sound of errrr, JJ Lin’s voice. So hunt down your Hourglass Of Balance (+3 to timekeeping), drink that Potion of Inspiration (+%25 to originality of ideas), keep that Astuteness [...]...

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[ Thu, 09 Aug 2007 11:18:16 +0000 ]



Speakpulp Episode #23

It’s the final countdown as Wugga and Brian get mentally prepared for the weekend of gaming that Xlan will bring, they reflect on their recent trip up to visit Sony where Brian smuggled in some fresh Pokemon cards for testing purposes with Eye Of Judgement (which wasn’t available sadly), and then Monaco where Wugga butchered [...]...

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[ Thu, 05 Jul 2007 10:47:23 +0000 ]



Speakpulp Episode #22

Wugga and Brian are back, and what’s this? Is Brian wearing mascara and a piercing? Oh wait, no, he’s just been playing too much of The Darkness (and come to think of it, the fringe doesn’t really suit him). Our hosts today are getting amped up for Xlan 07, so they don’t have much time [...]...

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[ Thu, 28 Jun 2007 09:20:12 +0000 ]



Speakpulp Episode #20

Fieldays! It’s like an E3 or Tokyo Game Show for farmers and rural-ish people! This episode, Brian reviews that latest rotary milking simulation, and Wugga goes for a spin in a pimped out John Deere in EAs Need For Speed: Rural! Okay, not really. This episode largely focuses on Brians interpersonal skills, and Wuggas reluctance [...]...

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[ Thu, 14 Jun 2007 10:36:45 +0000 ]



Speakpulp Episode #16

We’re not late, you’re early! After criticising Microsoft over the release of the Halo 3 beta via Crackdown, technological karma comes right back around and makes sure this post doesn’t go live until hours after the podcast is recorded. When did we say we had a schedule anyway? Brian and Wugga have just been meeting [...]...

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[ Thu, 17 May 2007 18:44:04 +0000 ]



Speakpulp Episode #15 SE

Speakpulp’s first ever special edition is prompted by a sneak peak at the quasi arrived Halo 3 Beta.  he had a play, then a chat,  we recorded most of it and Tolan stops by at the end to request some music that he has wanted to hear on the podcast for quite some time.  Its [...]...

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[ Mon, 14 May 2007 06:48:22 +0000 ]


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